As survival hunter, there are some required and optional talents for your information. Let us
take first look at the required talents, see below:
Marksmanship:
Lethal Shots (5/5)
Go for the Throat (2/2) - although survival hunters aren't as dependent on pet DPS as BM hunters, the high crit rate provided by the survival spec allows this talent to give a fairly noticable DPS boost
Aimed Shot - not really an important talent but required to access mortal shots, the key DPS talent for all hunter specs
Rapid Killing (2/2) - allows for more rapid fires, key for DPS
Mortal Shots (5/5) - cornerstone DPS talent for any hunter spec
Survival:
Hawk Eye (3/3) - allows for pulling and DPSing from a greater range which on some fights may make survival easier and on fights where you will periodically have to move out of range it will allow you to return to DPS faster
Humanoid Slaying (3/3) - there are plenty of humanoids at all levels of raiding that this provides a DPS boost for
Surefooted (3/3) - this is technically optional if you're significantly above the hit cap, but as it's an easy way to get hit rating without wasting itemization on it and there aren't other better talents to spend your points on there aren't a lot of good reasons to skip it
Survival Instincts (2/2)
Killer Instinct (3/3)
Lightning Reflexes (5/5) - cornerstone talent for any survival spec
Expose Weakness (3/3) - key talent of the survival spec (at high levels of crit 2/3 expose weakness may be enough if you need the talent point for other things and you're ok with sacrificing some uptime). Note that expose weakness does not stack so one survival hunter is the most you want in a raid. On fights where ranged and melee DPS is split, the survival hunter should typically follow the melee target to keep expose weakness up.
The optional talents are as follows:
Beast Mastery:
Improved Aspect of the Hawk (5/5) - provides faster shots on proc
Focused Fire (2/2) - valuable damage bonus useful if you are already picking up imp aspect of the hawk
Marksmanship:
Improved Hunter's Mark (5/5) - provides a bonus 110 AP to melee when your hunter's mark is on the target, it is best if the hunter with the most consistent attendance in your raid has this talent
Efficiency (5/5) - decreases mana cost of shots and stings, useful if you can make room for it in the spec but most survival specs can only fit either imp hunter's mark or efficiency and not both
Improved Arcane Shot (5/5) - allows you to tighten up your shot rotations to fit in arcane shot more often, one of the primary survival specs is designed around this- note you may not need all 5 points depending on your weapon speed and latency
Barrage (3/3) - increases your multishot damage, usually a spec including barrage skips improved arcane shot and vice versa
Ranged Weapon Specialization (3/5) - some barrage or imp arcane shots go deep enough into the marksmanship tree to get a few points in this talent for extra damage- note that to get this talent you will need to give up on some mana regeneration via thrill of the hunt so it depends on your priorities and mana situation
Combat Experience (2/2) - it is actually recommended that you not take this talent over ranged weapon specialization, although it looks very good for survival hunters when you do the math you find the amount of stats gained is rather minimal and the flat damage bonus will serve you better in most cases
Scatter Shot- this talent is strictly for utility and most raid oriented survival builds do not include it, but some find it difficult to manage without so it's an option if you can live with a little less mana regen
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Required and Optional Talents
Author:mmorpgvip Date:3/2/2009 Source:http://www.mmorpgvip.com
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