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Druid a New Explantion

Author:mmorpgvip Date:3/30/2009 Source:http://www.mmorpgvip.com
   It goes without saying that your first nine levels as a Druid are pretty much spend running around killing low level monsters and getting the hang of your basic spell when you are starting a Druid in the World of Warcraft. You will obtain and learn to make use of some basic offensive, defensive and enhancement spells over those nine levels. However, the real fun begins as long as your fledging Druid reaches level 10.And then you will gain your first talent point and begin to shape your Druid at level 10.
   To be frank, Druid talents are made up of three main talent trees such as Balance, Feral and Restoration. As a matter of fact the Balance talent tree focuses on offensive damage dealing spells whereas the Feral tree enhances the offensive and defensive abilities of the Druids various animal forms like Bear and Cat. The Restoration Tree is all about boosting the healing ability of the Druid. The three trees are similar to a Mage, a Rogue and a Priest setup respectively.
   Keep in mind that there are two things for the young Druid when first starting to consider your build. Above all you may put all of your talent points into one tree or spread them out over two or all three trees. Then, these are not permanent choices. You may change your build at ant time and you will change it several times as your character progresses. You do not get overwhelmed at first and open to trying a lot of different talent builds.
   When you hear WoW player talk about their character's build, also named spec, they are referring to the number of points they have placed in each of the three trees. There is a build will be expressed in a form like 62/0/9, in which the three numbers represent how many talent points are in each of the talent trees. As above the Druid would have 69 points in Balance, zero points in Feral and nine points in the Restoration tree.
   There are all the possible variations available you can look at, your head can begin to swim. Of course each is not possible. What it all comes down to is trade offs. It is really take your time to look at each talent, which will do for you and how often you will use that talent. As you continue to level up your Druid, you will get a much better feel for what talents you really want and which are the most useful for you.
   You may find yourself wanting to tailor your Druids build toward a specific goal or purpose at higher levels. For instance, if you are a member of a guide that does 10 or 25 man raids, you may wish to change your Druid's build to fit a very specific role within those raids. To build a Druid is very well suited for various Player vs. Player situations.
   In a word, the Druid is the hardest class to play very well in the World of Warcraft, which applies to the build choices as well. In the game, no other class will experience such dramatic swings in playing style between the three talent trees. A master Balance Druid re-builds over whereas a Feral Druid will have a hard time the first several hours. Different builds have different play-styles that they can feel like a while new character. However it's tough to play a Druid well while a well played Druid is a force to be reckoned with.

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